Relativistic Velocity Addition
You are on a train gliding at 100\ \text{km/h} and you walk forward down
the aisle at 5\ \text{km/h}. How fast are you moving over the ground?
105\ \text{km/h}, of course — you just add the speeds. This simple
addition is one of the most trusted rules in all of physics, and for trains and walkers it is right
to spectacular precision. But it is not exactly true, and near the speed of light it
fails spectacularly. If it were exact, you could fire a fast probe from a fast rocket, add the
speeds, and sail straight past c — but nothing ever does.
The Lorentz
transformation tells us precisely how velocities really combine, and the answer has a
built-in guardian: no matter how you stack speeds, the result never reaches
c unless something was already moving at c
— in which case it stays at c in every frame. This page derives the rule,
shows the guardrail in action, and watches ordinary addition emerge as the slow-speed approximation
it always was.
The velocity-addition formula
Suppose an object moves at velocity u along the
x-axis as measured in frame S. Frame
S' moves at velocity v along the same axis. What
velocity u' does S' measure? Divide the Lorentz
transformation of \mathrm{d}x' by that of
\mathrm{d}t' and the \gamma's cancel, leaving:
-
Transforming a velocity between frames.
u' = \dfrac{u - v}{1 - \dfrac{uv}{c^2}}. The Galilean answer
u' = u - v sits on top; the whole novelty is the denominator.
-
Combining two velocities (the "addition" form). If a body moves at
u' in S', its velocity back in
S is u = \dfrac{u' + v}{1 + \dfrac{u'v}{c^2}}
— flip the sign of v, exactly as for the coordinate transform.
-
The speed limit is automatic. Feed in any
u \le c and v \le c and the result is
always \le c, with equality only if one input already equals
c.
That denominator, 1 - uv/c^2, is the entire story. When
u and v are small compared with
c, the product uv/c^2 is a vanishingly tiny
number, the denominator is essentially 1, and we are back to plain
subtraction (or addition). But as the speeds climb toward c, that
denominator swells and reins the answer back in, keeping it forever short of the speed of light.
The guardrail, drawn
Fix a boost speed v with the slider, then read across: the horizontal axis
is the object's speed u (as a fraction of c) and
the vertical axis is the combined speed. The straight Galilean line
u + v sails right past 1 (the speed of light) as
if there were no limit at all. The curved relativistic sum starts along the same
line at low speed but bends over and presses against the ceiling
u = c without ever breaking through. Crank v
up: the Galilean line rockets away, but the true curve stays trapped below the light line.
Worked examples
Example 1 — two fast ships. A mother ship flies past Earth at
v = 0.5c and fires a probe forward at u' = 0.8c
relative to the ship. Naively the probe should do 1.3c in Earth's frame.
Relativity says
u = \frac{u' + v}{1 + u'v/c^2} = \frac{0.8c + 0.5c}{1 + (0.8)(0.5)} = \frac{1.3c}{1.4} \approx 0.929c.
Under the cosmic limit, not over it. The naive 1.3c was a mirage of
ordinary addition.
Example 2 — light stays at light speed. Now the ship (still at
v = 0.5c) switches on a headlamp, so u' = c. What
does Earth measure?
u = \frac{c + 0.5c}{1 + (1)(0.5)} = \frac{1.5c}{1.5} = c.
Exactly c — the boost cancels perfectly. This is the second postulate
popping straight out of the algebra: light travels at c in
every frame, no faster and no slower.
Example 3 — a head-on approach. Two protons rush toward each other, each at
0.9c in the lab. How fast does one approach the other, in the
rest frame of the second proton? Take u = 0.9c (one proton) and
transform to the frame moving at v = -0.9c (the other):
u' = \frac{u - v}{1 - uv/c^2} = \frac{0.9c - (-0.9c)}{1 - (0.9)(-0.9)} = \frac{1.8c}{1.81} \approx 0.994c.
Not 1.8c but a whisker under c. Even two
near-light beams closing head-on approach each other slower than light.
Watch out — this is the tempting escape hatch, and it is bolted shut. Surely, you
think, if I add 0.9c and 0.9c I get close to
c, so a few more boosts must push me over? Try it: combining
0.9c with 0.9c gives
1.8/1.81 \approx 0.994c; add another 0.9c and
you reach 0.9998c; and so on. Each boost pushes you a fraction of the
remaining gap to c, so you approach it like a runner forever
halving the distance to a wall. You get arbitrarily close and never arrive.
Mathematically, the combination law is built so that speeds never quite add — they add a quantity
called rapidity that does add plainly, but which maps onto a speed through a
tanh function that saturates at c. So you can pour in infinite rapidity
and only ever asymptote to the light barrier. The lesson to carry: "just add the speeds" is a
low-speed convenience, not a law, and it has no power to break the cosmic speed limit.
A subtle but important "no." Suppose in your frame two ships fly apart, one at
0.8c to the left and one at 0.8c to the right.
The gap between them, as measured by you, really does grow at
1.6c — and that is allowed, because no single object or signal is moving
at 1.6c; it is just two things receding in your one frame (a "closing
speed", not a physical velocity). But ask how fast the right ship sees the left ship
approaching — that is a physical relative velocity in a single frame, and the addition
formula gives (0.8 + 0.8)/(1 + 0.64) = 1.6/1.64 \approx 0.976c, safely
under c. The distinction — closing speed in one frame versus relative
velocity measured in one object's own frame — is where most "I broke light speed!" arguments quietly
go wrong.