Möbius Transformations

Among all the conformal maps, one family is so well-behaved that it almost runs the whole subject: the Möbius transformations (also called linear fractional transformations),

f(z) = \frac{az + b}{cz + d}, \qquad ad - bc \ne 0.

The condition ad - bc \ne 0 is exactly what stops the map collapsing to a constant: if ad - bc = 0 the numerator is a fixed multiple of the denominator and f would be the same value everywhere.

Why circles go to circles

The cleanest argument is to break f into the three pieces above and note each one preserves the class of circlines.

Step 1 — divide out (the case c \ne 0). Polynomial division on \dfrac{az + b}{cz + d} peels off a constant:

\frac{az + b}{cz + d} = \frac{a}{c} + \frac{b - \frac{ad}{c}}{cz + d} = \frac{a}{c} - \frac{ad - bc}{c\,(cz + d)}.

Step 2 — read off the chain of simple maps. Building z up to that expression uses only the three primitives, in order:

z \;\xrightarrow{\ \times c,\ +d\ }\; cz + d \;\xrightarrow{\ 1/(\cdot)\ }\; \frac{1}{cz + d} \;\xrightarrow{\ \times(-\frac{ad-bc}{c}),\ +\frac{a}{c}\ }\; f(z).

Step 3 — each primitive preserves circlines. Translations and scaling–rotations obviously send circles to circles and lines to lines. The one substantive fact is that inversion z \mapsto 1/z maps circlines to circlines (a line not through the origin becomes a circle through the origin, and so on). Composing maps that all preserve circlines gives a map that preserves circlines — done.

The model example: half-plane to disk

The single most useful Möbius map in analysis is

f(z) = \frac{z - i}{z + i}.

It sends the upper half-plane \{\operatorname{Im} z > 0\} bijectively onto the open unit disk \{|w| < 1\}, carrying the boundary real axis onto the boundary unit circle. Track three boundary points and the circline rule does the rest.

Step 1 — the point 0.

f(0) = \frac{0 - i}{0 + i} = \frac{-i}{i} = -1.

Step 2 — the point 1.

f(1) = \frac{1 - i}{1 + i} = \frac{(1 - i)^2}{(1 + i)(1 - i)} = \frac{-2i}{2} = -i.

Step 3 — the point \infty. With a = b = 1, c = 1, d = i,

f(\infty) = \frac{a}{c} = \frac{1}{1} = 1.

Three points of the real axis — 0, 1, \infty — land on -1, -i, 1, three points of the unit circle. Since a circline is pinned down by three points, the whole real axis must map to the whole unit circle, and the half-plane on one side to the disk on the inside.

The leap to the Riemann sphere is what makes Möbius maps so tidy. On the ordinary plane the point z = -d/c looks like a catastrophe — the denominator vanishes. Add the single point \infty and the catastrophe becomes a smooth bijection: -d/c simply goes to \infty, and \infty goes to a/c. Lines and circles stop being different species — both are just circles on the sphere, one of them passing through the north pole. The algebra of these maps is the algebra of invertible 2 \times 2 matrices \begin{pmatrix} a & b \\ c & d \end{pmatrix}, which is why composing two Möbius maps is the same as multiplying their matrices.

See lines become circles

Slide the height t to pick the horizontal line \operatorname{Im} z = t in the upper half-plane (blue). Its image under f(z) = (z - i)/(z + i) is the orange circle — always inside the unit circle. At t = 0 the line is the real axis and its image is the unit circle itself; as t grows the line climbs higher and its image shrinks toward the point f(\infty\,\text{-ish}) = 1.