Multiplying by Powers of Ten

Change £5 into pence and you get 500\text{p}; measure 7\,\text{cm} in millimetres and it is 70\,\text{mm}. Swapping between money units or measuring units almost always means multiplying by 10, 100 or 1000 — and there is a lovely shortcut so you never do it the long way.

Once you know multiplication and place value, something neat falls out. Multiplying a number by 10, 100 or 1000 doesn't change which digits you have — it just slides every digit one, two, or three places to the left in the place-value columns.

Why left? Each step to the left makes a digit worth ten times as much: ones become tens, tens become hundreds, hundreds become thousands. So multiplying by ten bumps the whole number up one column at a time.

23 \times 10 = 230

Multiplying by 100 slides every digit two places, and by 1000 it slides three places:

23 \times 100 = 2300 \qquad 23 \times 1000 = 23000

It looks like you are just "adding zeros," but really you are sliding the digits up the columns. The zeros are simply the empty places the digits left behind — they hold those columns open so each digit keeps its new, bigger value.

See it in the place-value table

Put a number in the place-value columns, then multiply. Watch the digits themselves jump to the left, and fresh zeros grow in to fill the empty places they leave. Press Refresh for a new number and a new power of ten.

Press play to watch the same idea animate. A number appears in its place-value columns; as we multiply by 10, 100 or 1000, every digit slides left and zeros grow in to fill the empty places. Replay it — a different number and power each time.

Worked examples

Read each one as a slide, not as "stick a zero on":

The same slide works for decimals — and here is where "add a zero" really falls apart. Take 3.4 \times 10. The 3 (three ones) slides up to the tens place and the 4 (four tenths) slides up to the ones place. There is no empty place left over, so no zero appears:

3.4 \times 10 = 34 \quad(\text{not } 3.40) "Just add a zero" is a trap — it only looks right for whole numbers.

Going the other way: dividing

Dividing by a power of ten does the exact opposite — it makes each digit worth less, so every digit slides to the right. Divide by 10 and hundreds become tens, tens become ones, ones become tenths:

230 \div 10 = 23 \qquad 700 \div 100 = 7

So multiplying slides left and dividing slides right — they undo each other, column for column.

rocket A rocket might be 2 metres tall — that is 200 centimetres, because 2 \times 100 = 200. To swap metres for centimetres you just slide the digits two places left; to go back you slide them right. Metric units are built in powers of ten on purpose, so changing units is never harder than sliding digits along the place-value columns. (Old units like feet and inches make you multiply by twelve — much messier!)

coin A ten-cent coin is worth ten times a one-cent coin, and a dollar is ten times a dime. Money climbs in tens, just like place value. Ten 10-cent coins make 10 \times 10 = 100 cents — one dollar. So if a sticker costs 15 cents and you buy 100 of them, the digits slide two places: 15 \times 100 = 1500 cents, which is fifteen dollars.

Khan Academy works through multiplying by 10, 100 and 1000 here: