Quadratic Inequalities
When you
solve a quadratic equation
like x^2 - x - 6 = 0, you get two numbers:
x = -2 and x = 3. Now change that
= into a >. Ask instead
x^2 - x - 6 > 0
and the question quietly transforms. We're no longer asking "which two values hit
zero?" — we're asking "for which whole range of x
is this expression above zero?" Just like a
linear inequality,
the answer is not a point but a set of intervals on the number line.
This matters everywhere something can be positive or negative. A ball thrown upward has height
h(t) = -5t^2 + 20t; asking "when is it in the air?" means solving
h(t) > 0. A shop's profit is revenue minus cost — often a quadratic
in the number of items — and "when do we make money?" is P(x) > 0. In
every case the trick is the same: find where the quadratic crosses zero, then read off
which side (or middle) you want.
The method: roots first, then pick the intervals
A quadratic inequality is any of ax^2 + bx + c > 0 (or
<, \le, \ge
0). Solve it in three moves:
-
Get zero on one side — rearrange so everything is compared to
0 (exactly as you'd tidy a quadratic before factorising).
-
Find the roots — factorise (or use the formula) to find the
critical values: the x where the parabola
crosses the axis. These are the break-points that chop the number line into pieces.
-
Pick the intervals by the parabola's shape. A parabola with
a > 0 opens up — a smile — so it is
positive OUTSIDE the roots and negative BETWEEN them. (If
a < 0 it opens down and those flip.) Match that to the sign you
want, > or <.
The whole thing leans on being able to
sketch the parabola
— even a rough smile with two crossing points tells you the answer at a glance.
Worked example 1: x^2 - x - 6 > 0
Zero is already on the right. Factorise the left side:
x^2 - x - 6 = (x - 3)(x + 2)
so the roots (critical values) are x = 3 and
x = -2. The leading coefficient is
a = 1 > 0, so the parabola opens up. We want where
it is above zero — and an up-parabola is positive outside its roots.
Reveal the sketch step by step:
So the solution is the two outside pieces:
x < -2 \quad\text{or}\quad x > 3
In interval notation that's
(-\infty,\,-2)\,\cup\,(3,\,\infty) — two open intervals joined by a
union. The circles at -2 and 3 are
open (hollow) because the inequality is strict (>,
not \ge), so the roots themselves — where the value is exactly
0 — are not included.
The same answer from a sign table
Don't like sketching? A sign table gives the identical answer. The roots
-2 and 3 split the line into three zones.
In each zone, check the sign of each factor of (x+2)(x-3), then
multiply the signs:
| Zone |
x < -2 |
-2 < x < 3 |
x > 3 |
| (x+2) |
− |
+ |
+ |
| (x-3) |
− |
− |
+ |
| product |
+ |
− |
+ |
We wanted the product > 0 (positive), so we take the
+ zones: x < -2 or x > 3.
Exactly what the parabola told us — a −, +, −, + pattern is the signature of an
up-opening parabola: positive on the outside, negative in the middle.
Worked example 2: x^2 + 2x - 3 \le 0
Zero is on the right already. Factorise:
x^2 + 2x - 3 = (x + 3)(x - 1)
Roots are x = -3 and x = 1, and again
a = 1 > 0 (opens up). This time we want where the curve is
at or below zero — \le 0. An up-parabola is negative
between its roots, so:
-3 \le x \le 1
In interval notation, [-3,\,1] — a single closed interval. The
brackets are square (and the endpoints included) because the inequality is
\le: at x = -3 and
x = 1 the value is exactly 0, and
0 \le 0 is true, so the roots do belong to the solution.
Notice the shape of the answer flipped completely from Example 1: a strict-greater gave
two outside rays; this less-than-or-equal gives one inside interval.
Right here. It's easy to carry a habit from equations — "solve" means "find the number(s)" —
but an inequality asks a different question. x^2 - x - 6 = 0 has the
two-number answer \{-2, 3\}; x^2 - x - 6 > 0
has the range answer "everything to the left of -2 and
everything to the right of 3" — infinitely many values.
The two numbers don't vanish, though — they become the fence-posts. Every
quadratic inequality is really the equation-answer (the roots) plus a decision about
which side of the fence you stand on. Find the posts by solving = 0;
choose the pastures by looking at the parabola. That two-step rhythm — solve the equation, then
read the sign — is the heart of every inequality you'll ever meet, right up to
polynomial and rational inequalities.
A quadratic has two break-points, so the answer is almost always
two intervals (or the one interval between them) — never just
a lone "x > \text{root}". Writing x > 3
alone for x^2 - x - 6 > 0 throws away the entire left-hand ray
x < -2. Two posts, two decisions.
And the killer: if the parabola opens DOWN (a < 0),
the regions flip. For a down-parabola, "greater than zero" is the piece
between the roots and "less than zero" is the two outside rays — the exact opposite of
the up-case. For example, -x^2 + x + 6 > 0 factorises to
-(x-3)(x+2) > 0, and its solution is
-2 < x < 3 (between!), not the outside.
So never guess from the sign alone — sketch the parabola (or run a sign table).
A ten-second smile-or-frown with two crossing points removes all doubt about which intervals to
keep.
To solve ax^2 + bx + c \gtrless 0:
-
Roots first. Rearrange so one side is 0, then
factorise (or use the formula) to find the critical values where the parabola crosses the
axis.
-
Up-parabola (a > 0): positive
outside the roots, negative between them.
-
Down-parabola (a < 0): the two regions swap —
positive between, negative outside.
-
Endpoints. Strict >/<
exclude the roots (open circles, round brackets); \ge/\le
include them (filled circles, square brackets).